3/13/2023 0 Comments Timi studio group![]() “We don’t want to get into it just yet, other than to say that a primary verb is shooting a gun. So that’s what we set out to do from the beginning.”įurther details about exactly what Team Kaiju is making are still up in the air, however, and it’s likely to be a couple of years before there are any more announcements. For expanding into the Western market and trying to establish a name for the studio, and a really compelling product, it feels like the easier path is by making a really compelling PC/console game. “Obviously, not only outside of the Chinese market, but also growing outside of what’s been successful for them. Arena of Valor), Call of Duty: Mobile, Speed Drifters, and Pokémon UNITE. ![]() TiMi, headquartered in Shenzhen, China and a subsidiary of Tencent, is well-known in its home country for several mega-hits for the mobile market, including Honor of Kings (a.k.a. ![]() The track record is there to make a blockbuster shooter, though it’s a surprise to see from a TiMi Studio Group subsidiary. The rest of the current team includes developers with experience working on franchises such as Apex Legends, Destiny, Halo, and Battlefield. Team Kaiju’s senior director Rosi Zagorcheva previously held the same role on Star Wars: Battlefront, Battlefield 4, and Battlefield V. Warner himself was the lead designer on 2012’s Halo 4. Every aspect of what we’re putting in is going to be top-level quality.” You’re making something at scale, you have a high budget, it’s usually a team of quite some size, and you’re making something that’s going to be competitive with the biggest products. To me, it’s come to represent that you’re making a blockbuster product. “It’s a goofy term,” said Scott Warner, creative director at Team Kaiju, in an interview with GeekWire.
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